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Posted: 2.93 Years Ago 

mikeMarek
Canada
Contrib Level: 5
Total Posts: 151
I'm working on a game engine, and I want to place all of my source code into .lib files, so that no one can read the source. I've seen other game engines do this along with using .h files (such as the DarkGDK engine) and want to do something similar. How would I go about doing this? Information on how to work with DLL files instead would also be useful knowledge for someone to share. Any help on the subject would be greatly appreciated!

-Mike
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