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Line Count
Language Posted Comments
C++ 3.1 Years Ago 0
Rating Downloadable Plain Text
- - - Yes 9,364 Chrs
Drag n' drop a single or group of files onto the program and it will count the number of lines in each file, as well as the total amount of lines; you also have the option of saving the line output to
Keycode Class
Language Posted Comments
C++ 3.11 Years Ago 1
Rating Downloadable Plain Text
9.00 - - - 3,126 Chrs
It's a class containing the different keyboard values of all the different keys on a keyboard. It's useful so you don't always have to look up a keycode for pressing keys.
Configuration File Loading
Language Posted Comments
C++ 3.18 Years Ago 0
Rating Downloadable Plain Text
- - - Yes 9,511 Chrs
This is for a game I'm producing with my cousin and this is the class I made for loading save data inside of a configuration file. This was made using the Chameleon class, which is a variable type whi
Atomic Balls
Language Posted Comments
C++ 3.20 Years Ago 0
Rating Downloadable Plain Text
7.50 Yes 4,264 Chrs
Creates a ball that will bounce around the screen. Click the mouse to add more balls. Just a little test I made to play around with the DarkGDK engine. You can download it at http://www.thegamecreator
Zombie Survival
Language Posted Comments
Visual Basic 3.33 Years Ago 1
Rating Downloadable Plain Text
9.00 Yes 37,906 Chrs
My final project in my programming class. It's basically a side-scroller shoot-em-up with zombies. Multiple weapons, easter eggs, varying difficulty levels, the whole works. Hope you enjoy and comment
Tile Array Tool [Actionscript 2.0]
Language Posted Comments
ActionScript 1 & 2 3.49 Years Ago 0
Rating Downloadable Plain Text
- - - Yes 3,612 Chrs
I'm starting to make little individual "tools" that can be used to make long, tedious programming faster and more efficient. This will generate tile-based arrays for you. This is designed to give you
Effects Class [Actionscript 2.0]
Language Posted Comments
ActionScript 1 & 2 3.49 Years Ago 0
Rating Downloadable Plain Text
9.00 Yes 9,013 Chrs
An effects class I made to allow different tweens and effects to be placed on dynamically added objects. You can tween, curve-tween, rotate, fade, or grow/shrink objects with a few lines of code. Enjo
Memory Heap Prank - Updated
Language Posted Comments
C++ 3.67 Years Ago 5
Rating Downloadable Plain Text
1.00 - - - 1,432 Chrs
An updated version of my memory heap joke. Now this will run silently run in the background and constantly update a text file with gigabytes of random data, causing most of the user's hard drive space
Binary Translator
Language Posted Comments
C++ 3.78 Years Ago 3
Rating Downloadable Plain Text
8.00 Yes 1,835 Chrs
Pulled yet another all-nighter (HA Cinjection!) to get this done. Gathers binary numbers from user input and translates it into ASCII symbols and displays them. I worked my ass off copying and pasting
Number Guessing Game
Language Posted Comments
Python 3.80 Years Ago 3
Rating Downloadable Plain Text
7.50 - - - 3,487 Chrs
Every time I learn a new language I like to make a number guessing game to test out all I currently know. It's a good starting point for me because you have to use a lot of different techniques in ord
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Mike Marek (19)
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